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 PREMJIT SINGHA

Game designer 
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About Me

I  invested all my life in video games. I am very grateful to be part of this industry. I am very passionate about my profession and eager to learn more from the industry and give the world a better experience of playing games.

I love making and playing games. I enjoy participating in the global game jam and other game jams from itch.io. Making games with a team in-game jams increase my management and communication skills.

 

Playing games made by other developers in the game jams always makes me learn and motivate to make better games. I love playing indie games, it always helps me develop new mechanics and genres. 

 

"GAME DESIGNING  IS ALL ABOUT FAILING UNTILL YOU'RE SUCESSFUL." — DANIEL DOAN

Projects

Projects

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MUSTACHE MAN
VS
THE FLICKERING LIGHTS 

HIGH CONCEPT

This game was made for the Extra Credits Holiday Game Jam, 2018. Our interpretation of the theme ("Present") were: the current moment in time and the presence of something. 

In the game, you play as a man with a mustache, who for some reason is stuck somewhere with invisible and glitching ghosts. The ghosts will deal damage if they get too close to him. And because of plot, the mustache man is continuously getting his health drained anyway. You can deal with the ghosts by luring them into one of the bonfires. When they burn, they drop magic orbs which will heal you. 

The mustache man is gifted with a special ability, which lets him slow down the current moment in time for an instant. This also allows him to scan out the locations of the flickering ghosts. 

A bonfire can kill 3 ghosts before it extinguishes. You cannot kill the ghosts in any other way.

ZINDA LAASH

HIGH CONCEPT

This game was made for my college project.

 

The game is about killing zombies and shooting the tiles coming forward to the player. The player stands on another platform where he has to protect himself from coming zombies and tiles. If the tiles connects to the player’s platform the health decreases same as zombies but the player can gain his health by killing the zombies before reaching the platform. The games depends on high score how much time a player can survive in the platform by destroying the tiles and gaining the health from killing zombies.    

TROPHIES

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 1st Prize (GAMEJAM) 4th quarter 2018 at MOONFROG LABS Bengaluru.

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Most popular game (GAME JAM) 4th quarter 2018 at MOONFROG LABS Bengaluru

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 1st Prize (GAMEJAM) 4th quarter 2018 at MOONFROG LABS Bengaluru.

ANALYTICAL & BUGS
FLOW CHART
GAME NAME-ALPHA GUNS
GAME NAME-STUNT EXTREME
LIFE IN RELATIONSHIPS

HIGN CONCEPT -

The game will put into the role of a boyfriend who first destroy everything with his girl.Later he realize and try to fix everything and save their relationship. The goal of the game is to solve the puzzles or pass the obstacle for fixing the relationship and complete the objectives one by one.The players has to go through the different sub-objects and objects.The player will collect  gifts going through diffent obstacles and puzzles for the girlfriend and complete the game by apology her and save the relationship.


 

*Fixing things are not as easy as destroying things especially in relationships.

SMILE COLLECTOR

HIGH CONCEPT

This game is all about collecting smiles escaping from the angers. The players stay inside the cubic area in the middle of the platform where he has to collect smiles and come back in 5 seconds or he looses his life.

HIGH CONCEPT

The drifting in the game is not like other drifting games this more challenging and fun.Here the players has to control the cars as well as the obstacles that comes on the road. The player will have the keys to control the moving car and mouse to manage obstacles and make the clear path for the car to proceed.

HIGH CONCEPT

This is a level base game in each level player has to complete a task according to the mechanics. After finishing each levels then gets into the next levels and it get harder and challenging to play.

SUPER JUMP BOI

HIGH CONCEPT

It's a very simple game with jump mechanics inspired from ketchapp games type. The player has to jump from one platform to another by dragging back the character and use the force to jump far enough to land on the next platform.

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Info

BENGALURU, INDIA

Email: salamprem49@gmail.com 

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